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The Gardens of War & Wasteland Quartet


Gardens of War & Wasteland is a grimdark fantasy quartet that explores modern themes such as sexuality and mental health played out against a high fantasy backdrop where the lines between good and evil are blurred.

In a world of dead and buried gods, the cast of morally grey characters navigate the precarious balance between duty and desire on their own journey of self-discovery.

The series will appeal to young and new adult readers of all genders who are enjoy the works of Robin Hobb, Anna Stephens, Mark Lawrence and R. F. Kuang.

Book I: The Ruptured Sky



Princess Amikharlia likes a fight.

Abandoning her homeland, she travels across the ruins of Whyt’hallen to take up the hunt against the mutated remnants of a magical war that killed the gods and tore the sky asunder.

But these vicious beasts are not the darkest shadow hanging over Amika’s life—it’s the forbidden magic she’s hidden since childhood … and what would happen if it were discovered.

On the trail of a dangerous mark, Amika uncovers a madman who is more than what he seems. He claims her unnatural gifts are prophesied to restore the goddess to her throne, protecting Whyt’hallen from those who seek to rule in her stead.

In return for her help, he offers her training—training that will allow her to control her powers before they control her. But following the prophecy means Amika must relinquish her hard-won liberty … and destroy the world in the process.

With a dark power rising in the east, threatening to enslave her people, Amika’s options grow ever slimmer. She must confront her unwillingness to walk the path of destiny’s design—or risk the rise of a malevolent new god.

But can she devastate Whyt’hallen in order to save it?


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Book II: The Blood Curse


Amika has left Holania in ruins.

Grief-stricken and betrayed, she is on a fiery path to set things right—even if it means submitting to prophecy’s chain. Emboldened by her growing powers, Amika heads towards the wastelands of Qhoraak to rescue her brother and drag another Chosen into destiny’s sick game.

With demonspawn mobilising in unprecedented numbers, she and Rei-Hai Shaw must confront the dangers awaiting them beyond the western border… and those lurking within their shadows.

Kriah, adrift at sea, struggles with the aftermath of breaking the first seal. Now, Azet’haal and his Meah-Hyren army know of the plan to revive the Goddess and it’s only a matter of time before they make their move on the mainland.

But as a new threat spreads across the east, Kriah must uncover the origins of the deadly blood plague and convince the vulnerable people of Whyt’hallen that it is not the old Sickness they fear.

Or did breaking the first seal release more than just a lock on the Goddess’s soul?


The World of Whyt’hallen


Map Design by MistyBeee